PORTFOLIO
Visual FX Artist / Rigging TD / Developer
I have worked in the 3D industry for over 35 years. I’ve been fortunate to work in some of the most respected studios including Blur Studio and Blizzard Entertainment’s Cinematics Department. In addition to Lead TD/Rigger roles I am also an accomplished Maxscript and Python programmer. I have also held positions at Autodesk ranging from Product Support Technician to an Application Engineer for 3D Studio Max.
Specialties: Rigging, Cloth, Particles, Training, Tools Creation, Pipeline Creation and Support.
Snow White and the Huntsman Slice Shot Slow
I was tasked with developing the shatter effect that was seen at the opening of the Film. Once I created the effect I set up all the shots in the film that required it. This is a slow motion example of one of the shots.
The Leviathan Teaser
This is a project that I worked on with Director Ruairi Robinson
Kinema Playthrough
This is a playthrough of the Level we created as part of the Kinema Project.
Toyota Wish Granted Campaign
I developed the Smoke using 3d Studio Max, Fume FX, Krakatoa and Thinking Particles